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781. Drake question - in Ships and Modules [original thread]
If you can tank with purgers, then 3 purgers. If you can't tank with purgers, then 3 extenders to give you enough time to kill whatever's scrambling you, align and warp out. __ CSM candidates - quick reference cards Don't be a social moron, ...
- by Akita T - at 2008.05.11 01:23:00
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782. Will we, ever, see Tech II Myrmidon? - in Ships and Modules [original thread]
Originally by: Atsuko Ratu Replace the damage command ships into the t2 hulls? Fixed! Changed the whole invention/manufacture chain for absolutely no good reason ? Screwed! __ CSM candidates - quick reference cards Don't be a soci...
- by Akita T - at 2008.05.10 16:29:00
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783. command vs. bs for lvl 4 missions - in Ships and Modules [original thread]
Originally by: Diomidis Still dmg is inadequate compared to a BS Not THAT inadequate... on Guristas missions, you can still mount an impressive tank (over 900 peak) while pouring out roughly 550 kinetic DPS (Hornet IIs included) with ju...
- by Akita T - at 2008.05.10 16:27:00
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784. Will we, ever, see Tech II Myrmidon? - in Ships and Modules [original thread]
A T2 Drake would only make the Nighthawk redundant. I WOULD welcome a T2 Drake that replaces the NH (7 or even 8 launchers, Kestrel-like damage bonus, no RoF bonus but a missile flight speed bonus instead, inherit the resists and precision bonuses...
- by Akita T - at 2008.05.10 16:17:00
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785. Drake PvP set up - in Ships and Modules [original thread]
Originally by: z0de Depends, do you plan on fighting on a gate in .4? What z0de's asking is " do you want to just catch and gank defenseless haulers, or do you plan to actually fight some combat ships too? " __ CSM candidates - quic...
- by Akita T - at 2008.05.10 16:02:00
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786. Drake PvP set up - in Ships and Modules [original thread]
Originally by: Hanneshannes replace the uber tank with something that the fleet benefits from, like sensor damps. Good point, no harm using two EWar mods and keeping just 4 meds for tank. __ CSM candidates - quick reference cards ...
- by Akita T - at 2008.05.10 09:33:00
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787. Dual Webs on long range fitting - in Ships and Modules [original thread]
Well, yeah, when you have several ships on the frontlines, minnie recon webs >> any other webs, true __ CSM candidates - quick reference cards Don't be a social moron, read and vote after you decide !
- by Akita T - at 2008.05.10 08:36:00
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788. Drake PvP set up - in Ships and Modules [original thread]
If you're using tacklers in gang, and you fight in a spread-out group, same fit as PvE. If you need serious firepower but tackling is taken care of, MWD+HAMs, extender rigs instead of purgers, rest same as PvE. If nobody else handles tackling, don...
- by Akita T - at 2008.05.10 08:26:00
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789. Dual Webs on long range fitting - in Ships and Modules [original thread]
Overloaded domi web with web-range bonus from mindlinked commander on web-bonus marauders FTW __ CSM candidates - quick reference cards Don't be a social moron, read and vote after you decide !
- by Akita T - at 2008.05.10 08:22:00
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790. command vs. bs for lvl 4 missions - in Ships and Modules [original thread]
Nighthawk is pretty awesome for missions, but then again it needs really good skills, and only truly shines against "kinetic-weak" enemies (Guristas, Serpentis, EoM, etc). The obvious advantages over a Raven are speed, precision, low running cost ...
- by Akita T - at 2008.05.10 08:11:00
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791. Assault Launchers and You. - in Ships and Modules [original thread]
Edited by: Akita T on 09/05/2008 10:05:39 Because the "proper" launchers to use in this situation are rocket launchers. Assault Launchers are cruiser-sized modules. What you're trying to ask for... it's like asking to get a bonus to fiting ...
- by Akita T - at 2008.05.09 10:03:00
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792. Argument about Drakes - in Ships and Modules [original thread]
Originally by: Wet Ferret With maxed skills (shield upgrades 5 and AWU 4 actually) you can fit three T2 extenders, a full rack of T2 heavies and then whatever else you want. Using best named SPRs will free up enough CPU to fit T2 hardeners...
- by Akita T - at 2008.05.08 18:34:00
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793. Implants for a Drake - in Ships and Modules [original thread]
Originally by: Forge Lag [...]Regarding setup, as said my EFTfu seems to elude me today or the common sense does. Try it yourself[...] Hmmm... actually, you were right and I was wrong. I just checked again I made the mistake of focus...
- by Akita T - at 2008.05.08 14:49:00
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794. Implants for a Drake - in Ships and Modules [original thread]
The TP doesn't help you much in L4s. It only helps with frigates, but those are better left to the drones anyway. Now, let's say you have a Guristas mission (for which the Drake is particularly well suited). Try entering a typical Guristas damage ...
- by Akita T - at 2008.05.08 13:43:00
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795. Implants for a Drake - in Ships and Modules [original thread]
6 : PG-4 or PG-8 - allows you to easily fit 7x HML-II and 3x LSE-II if you have decent fiting skills 7 : ZMH2000 (heavy missile damage) or KVA2000 (shield capacity) 8 : ZMA1000 (guided missile precision) 9 : KYA2000 (shield recharge) 10: ZMM1000 (...
- by Akita T - at 2008.05.08 13:00:00
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796. Argument about Drakes - in Ships and Modules [original thread]
Originally by: FlameGlow Why do you use rechargers? They seem pretty bad in terms of improving dps tank, I tried different fits and it looked like extender>hardener>recharger. Several reasons: * grid issues - even with maxed-out s...
- by Akita T - at 2008.05.08 05:49:00
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797. Solo PvP: Ferox vs. Drake - in Ships and Modules [original thread]
Needs more blasters. Needs DC-II. __ CSM candidates - quick reference cards Don't be a social moron, read and vote after you decide !
- by Akita T - at 2008.05.08 05:39:00
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798. Is the Apotheosis strong or weak against ECM? - in Ships and Modules [original thread]
Theoretically ? You have to jam ALL sensors. Most ships only have one sensor type set to non-zero, so every jammer will jam those "other three" with 100% chance. So yeah, the Apotheosis has an EXTREMELY powerful sensor system. Theoretically. ...
- by Akita T - at 2008.05.07 17:14:00
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799. CNR or Gist X-Type Booster? - in Ships and Modules [original thread]
HG Crystals + Pith L = Gist XL Not identical, but very damn close in both average boosted amount and average cap consumption. Well, that, plus the Pith L is much easier to fit. __ CSM candidates - quick reference cards Don't be a social ...
- by Akita T - at 2008.05.07 17:04:00
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800. CNR or Gist X-Type Booster? - in Ships and Modules [original thread]
CNR > Crystals > Pith L > Gist XL In tems of benefit, cost and risk factor combined. __ CSM candidates - quick reference cards Don't be a social moron, read and vote after you decide !
- by Akita T - at 2008.05.07 16:50:00
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